
However, the fan base is about 70% casual. In actuality, I believe the game is easy for anyone to pick up and play, yet difficult to master if you want to compete at a tournament level. It is frustrating when I see the same person say that Tekken is very technical, and thus difficult, but then says that it is a button masher with no depth in other instances. In fact, many techniques can easily be performed by “button mashing,” but this also means it could be said the game is accessible to a wide audience. Some people in the FGC may say it is complex, but then others even say you can win in Tekken by button mashing, which sounds contradictory. If it were complex, it probably wouldn’t have sold 44 million copies and be the best-selling fighting game it is today. KH: It is difficult to speak in general terms about complexity. How do you strike this balance between veterans and newcomers? PSB: Based on what I’ve played, Tekken 7 is the most complex Tekken game yet - but it’s also the most accessible Tekken game in years.
HOW DO YOU PLAY CHARACTER STORYS TEKKE 7 SERIES
The series can also attract new fans because we are able to break down what we have created in the past each time and create something new. The result of this feud was quite a shock to me, but it also shows one reason why the series is able to continue for so long. In this feud between father and son, one of them will most likely die, but their conviction kind of represents this mindset of the team. Win or lose, part of the theme of fighting games is how you accept the outcome, and it is something you can’t avoid.Įvery time we create a new numbered installment, the Tekken Project always has the mindset of developing the game as if it were the last in the series and to leave no room for regret once the game is completed. Rather than wait for it, you should move forward and keep fighting.”Īt the very least, I think that both father and son have been longing for a conclusion to this feud.

I have felt that I wanted to continue working on them for a long time to come, but it is almost like Heihachi and Kazuya are speaking to me, “everyone will die sometime.

And since the series has continued for so long, the characters that we have put so much effort into have become like our sons and daughters. I wasn’t expecting the Tekken series to be such a long-running franchise when we first started out. Katsuhiro Harada, Director, Tekken 7: It’s not just a chapter for me – you could definitely say that this is a major milestone in the storyline. Does it feel like you are closing the book on a part of yourself? PlayStation.Blog: The Heihachi / Kazuya rivalry has been central to almost every Tekken game. So with Tekken 7 launching today on PS4, it only seemed appropriate to reach out to Katsuhiro Harada, Tekken’s longstanding game director, to reflect on where the series has been - and where the larger fighting-game genre is headed. I’ve played every single Tekken game - all of them, even Death By Degrees - going all the way back to the original PlayStation game.
